V PvP, kde většina prot paladinů nemá žádnej defense nebo minimální to pořád healuje za těch 30%.
a paladin with defense equal to only 5 times his or her level will receive no healing from the talent, while a paladin who is immune to critical strikes from boss creatures through defense will receive the maximum amount
zdroj: patch notes 3.2.0 na WoWWiki