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Report ID 5572 Title Heavy junkbox
Product Itemy a objekty Status Opravené (Severity 2 - Fair)

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Report ID #5572: Heavy junkbox

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strihoun 

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Posted 16 March 2011 - 01:34 PM

Niekto nastavil aby sa sa http://www.wowhead.c...5/heavy-junkbox stackoval co je spatne je to za prve nelogicke aby sa trezor stackoval za druhe ked mate stack 10 ks a pokusite sa ho otvorit otvori to jeden a ostatnych 9 zmizne co je bug sice nie velmi dolezity ale zaujmalo ma ktory developer si takto ulahcuje farmenie insane xD


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cezeta 

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Posted 16 March 2011 - 02:44 PM

 /* item Junkbox stackable 10x */
REPLACE INTO `item_template` (`entry`, `class`, `subclass`, `unk0`, `name`, `displayid`, `Quality`, `Flags`, `FlagsExtra`, `BuyCount`, `BuyPrice`, `SellPrice`, `InventoryType`, `AllowableClass`, `AllowableRace`, `ItemLevel`, `RequiredLevel`, `RequiredSkill`, `RequiredSkillRank`, `requiredspell`, `requiredhonorrank`, `RequiredCityRank`, `RequiredReputationFaction`, `RequiredReputationRank`, `maxcount`, `stackable`, `ContainerSlots`, `StatsCount`, `stat_type1`, `stat_value1`, `stat_type2`, `stat_value2`, `stat_type3`, `stat_value3`, `stat_type4`, `stat_value4`, `stat_type5`, `stat_value5`, `stat_type6`, `stat_value6`, `stat_type7`, `stat_value7`, `stat_type8`, `stat_value8`, `stat_type9`, `stat_value9`, `stat_type10`, `stat_value10`, `ScalingStatDistribution`, `ScalingStatValue`, `dmg_min1`, `dmg_max1`, `dmg_type1`, `dmg_min2`, `dmg_max2`, `dmg_type2`, `armor`, `holy_res`, `fire_res`, `nature_res`, `frost_res`, `shadow_res`, `arcane_res`, `delay`, `ammo_type`, `RangedModRange`, `spellid_1`, `spelltrigger_1`, `spellcharges_1`, `spellppmRate_1`, `spellcooldown_1`, `spellcategory_1`, `spellcategorycooldown_1`, `spellid_2`, `spelltrigger_2`, `spellcharges_2`, `spellppmRate_2`, `spellcooldown_2`, `spellcategory_2`, `spellcategorycooldown_2`, `spellid_3`, `spelltrigger_3`, `spellcharges_3`, `spellppmRate_3`, `spellcooldown_3`, `spellcategory_3`, `spellcategorycooldown_3`, `spellid_4`, `spelltrigger_4`, `spellcharges_4`, `spellppmRate_4`, `spellcooldown_4`, `spellcategory_4`, `spellcategorycooldown_4`, `spellid_5`, `spelltrigger_5`, `spellcharges_5`, `spellppmRate_5`, `spellcooldown_5`, `spellcategory_5`, `spellcategorycooldown_5`, `bonding`, `description`, `PageText`, `LanguageID`, `PageMaterial`, `startquest`, `lockid`, `Material`, `sheath`, `RandomProperty`, `RandomSuffix`, `block`, `itemset`, `MaxDurability`, `area`, `Map`, `BagFamily`, `TotemCategory`, `socketColor_1`, `socketContent_1`, `socketColor_2`, `socketContent_2`, `socketColor_3`, `socketContent_3`, `socketBonus`, `GemProperties`, `RequiredDisenchantSkill`, `ArmorDamageModifier`, `Duration`, `ItemLimitCategory`, `HolidayId`, `ScriptName`, `DisenchantID`, `FoodType`, `minMoneyLoot`, `maxMoneyLoot`, `WDBVerified`) VALUES (16885, 15, 0, -1, 'Heavy Junkbox', 15590, 1, 4, 0, 1, 0, 0, 0, -1, -1, 50, 0, 0, 0, 0, 0, 0, 0, 0, 0, 10, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, -1, 0, -1, 0, 0, 0, 0, -1, 0, -1, 0, 0, 0, 0, -1, 0, -1, 0, 0, 0, 0, -1, 0, -1, 0, 0, 0, 0, -1, 0, -1, 0, '', 0, 0, 0, 0, 599, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, -1, 0, 0, 0, 0, '', 0, 0, 0, 0, 12340);


tohle je v repu no... moc k tomu nevidim duvod.... zajimalo by me, kdo to tam dal :-D

edit: aha, blood... ten item je nejakej jeblej, kdyz nastavime stackovani na 1 nejde vubec vzit do inventare, vecer to opravim snad nejak poradne

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Paeris 

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Posted 17 March 2011 - 08:04 AM

Když sme u toho tak ústřice se taky taky stackujou přestože jsou to taky kontejnery... (a je to tak správně) ale otvírají se po jedné.

Ale to je WOLK vychytávka která by se těch boxů neměla týkat... takže žádné globální opravy pls.

#4 User is offline  
cezeta 

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Posted 17 March 2011 - 09:35 AM

no do repa to daval bloodtauren s tim, ze kdyz je nastaveny stackovani po 1, tak se nedaj otvirat... ja na to kouknu

#5 User is offline  
cezeta 

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Posted 18 March 2011 - 10:58 AM

Upravuji status na: Opraví nová revize
Upravuji vážnost na: 2 - Normální

blood si asi chtel pomoct... kdyz nastavim stackovani na 1 tak to jede uplne normalne

#6 User is offline  
Black_one 

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Posted 26 March 2011 - 05:28 PM

Upravuji status na: Opravené!


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