Stejnej bug jako byl na normal - po odkliknutí vajec zůstane furt netargetnutelnej a nejde naagrovat atd...
Report ID | 5019 | Title | Prince Taldaram HC (Ahn'kahet: The Old Kingdom.) |
Product | Bossové | Status | Opravené (Severity 4 - High) |
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Report ID #5019: Prince Taldaram HC (Ahn'kahet: The Old Kingdom.)
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Replies (1 - 9)
#6 Madmike
Posted 07 February 2011 - 10:36 PM
!!! TESTOVANE na HERO urovni, sam v grupe, boj trval 20 minut !!!
na Daemonice:
Natiahnutie: spusti mu shield po aktivacii orbov a da sa nanho utocit - zacne utocit az na podnet hraca (utok hraca) - funguje
Bloodthirst - Bloodthirst healing effect (buff) casti na target (hraca), nie na seba - dmg z Bloodthirstu je dobry a dava ho do targetu. Healing effect moze aj critnut (aspon som videl nejaky zeleny crit na mne za cislo s 2 a vela nulami)!
Vanish - nedaval na mna vobec
Embrace of the Vampyr - nejde do Vanishu a teda ho nedaval vobec
Conjured Flame Sphere ide v pohode, hituje kolo 750 (700-800)
A ma fungovat takto:
"Normal:
*
He will cast randomly Conjure Flame Sphere, which spawns a Flame Sphere above his head; the Sphere moves around much like Kael'thas's orbs during the anti-gravity phases, and damages nearby party members for ~300-600 every few seconds. Damage is partially resistable from what I've seen.
*
Vanish will also occur randomly, and is pretty much self-explanatory - Prince Taldaran will vanish and start walking towards a random party member. When he gets to his victim, he will cast Embrace of the Vampyr, which drains 1500 HP every 2 seconds, while healing him for the same amount. The spell stops after 20 seconds of casting (15 000 damage total), or when he takes 20 000 damage - so it works like a shield.
Note: DoTs and AoE spells will still affect Teldaram during his Vanish phase, and will prematurely break his Vanish, giving the group an extra few seconds to damage him, and reduce the amount of HP drained.
*
Bloodthirst is Taldaram's prime damaging ability, which he uses throughout the fight, much like a warrior would use Heroic Strike/Slam.
Hero:
On Heroic, Prince Teldaran doesn't have any new abilities. Instead, his old ones gain a buff:
*
Conjure Flame Sphere now conjures 3 spheres, that move in an expanding triangle away from him. The Spheres do significantly more damage (600 fire per tick I believe), and hit very fast. The best way to mitigate the damage from them is to tank the boss near the stairs where you came from. Melee should stack behind him or on the side, and ranged should be at maximum range behind him (in the other corner of the room). The moment you see him conjuring the Spheres, run to where your casters are - the spheres' rays can be outranged, and your group won't take more than 2-3 ticks per person if you do it well.
*
Vanish remains the same. Embrace of the Vampyr now ticks for more (~1200-1500 I think on my tankadin, I don't know if it's mitigated by armor), and reduces all healing done to the target by 100%! So you can't just heal your target and wait for the spell to fade away - you need to DPS him enough to make him stop. Divine Shield and Ice Block work, Hand of Protection does not.
*
Bloodthirst remains the same."
Hodilo by sa to testnut s full grupou, mozno zacne hadzat Vanish a z toho vyplyvajuci Embrace of the Vampyr :)
na Daemonice:
Natiahnutie: spusti mu shield po aktivacii orbov a da sa nanho utocit - zacne utocit az na podnet hraca (utok hraca) - funguje
Bloodthirst - Bloodthirst healing effect (buff) casti na target (hraca), nie na seba - dmg z Bloodthirstu je dobry a dava ho do targetu. Healing effect moze aj critnut (aspon som videl nejaky zeleny crit na mne za cislo s 2 a vela nulami)!
Vanish - nedaval na mna vobec
Embrace of the Vampyr - nejde do Vanishu a teda ho nedaval vobec
Conjured Flame Sphere ide v pohode, hituje kolo 750 (700-800)
A ma fungovat takto:
"Normal:
*
He will cast randomly Conjure Flame Sphere, which spawns a Flame Sphere above his head; the Sphere moves around much like Kael'thas's orbs during the anti-gravity phases, and damages nearby party members for ~300-600 every few seconds. Damage is partially resistable from what I've seen.
*
Vanish will also occur randomly, and is pretty much self-explanatory - Prince Taldaran will vanish and start walking towards a random party member. When he gets to his victim, he will cast Embrace of the Vampyr, which drains 1500 HP every 2 seconds, while healing him for the same amount. The spell stops after 20 seconds of casting (15 000 damage total), or when he takes 20 000 damage - so it works like a shield.
Note: DoTs and AoE spells will still affect Teldaram during his Vanish phase, and will prematurely break his Vanish, giving the group an extra few seconds to damage him, and reduce the amount of HP drained.
*
Bloodthirst is Taldaram's prime damaging ability, which he uses throughout the fight, much like a warrior would use Heroic Strike/Slam.
Hero:
On Heroic, Prince Teldaran doesn't have any new abilities. Instead, his old ones gain a buff:
*
Conjure Flame Sphere now conjures 3 spheres, that move in an expanding triangle away from him. The Spheres do significantly more damage (600 fire per tick I believe), and hit very fast. The best way to mitigate the damage from them is to tank the boss near the stairs where you came from. Melee should stack behind him or on the side, and ranged should be at maximum range behind him (in the other corner of the room). The moment you see him conjuring the Spheres, run to where your casters are - the spheres' rays can be outranged, and your group won't take more than 2-3 ticks per person if you do it well.
*
Vanish remains the same. Embrace of the Vampyr now ticks for more (~1200-1500 I think on my tankadin, I don't know if it's mitigated by armor), and reduces all healing done to the target by 100%! So you can't just heal your target and wait for the spell to fade away - you need to DPS him enough to make him stop. Divine Shield and Ice Block work, Hand of Protection does not.
*
Bloodthirst remains the same."
Hodilo by sa to testnut s full grupou, mozno zacne hadzat Vanish a z toho vyplyvajuci Embrace of the Vampyr :)
#9 Madmike
Posted 08 February 2011 - 08:00 AM
Maci, on 08 február 2011 - 03:12, said:
Pokud zije 2 a mene hracu, tak ten vanish ani nema hazet (je to primo v popisku spellu).
Dneska sem to zrovna opravoval, je to na devu :). Psal sem chemovi at to otesti.
Dneska sem to zrovna opravoval, je to na devu :). Psal sem chemovi at to otesti.
wowhead sklamal :) ale na wowwiki to je no...
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