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Report ID 4331 Title Vision Guide
Product Questy Status Opravené (Severity 2 - Fair)

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Report ID #4331: Vision Guide

#1 User is offline  
guerenica 

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Posted 07 January 2011 - 09:13 AM

Quest: Vision Guide

Zadava a konci: Rokgah Bloodgrip

Popis: Pri zadani obdrzite Fiery Soul Fragment, po jehoz pouziti se promenite v bludicku, automaticky letite do jeskyne, na jejimz konci se nachazi Final Thunderlord artifact. Timto je q complete.

Bug: Po pouziti Fiery Soul Fragment se sice v bludicku nepromenite, ale do jeskyne doletite. Na jejim konci se skutecne nachazi jakysi ostep, ale jeho objeveni se nijak neprojevi a quest neni complete.

Navrh reseni: Jelikoz se jedna o quest, ktery ma byt complete prakticky automaticky po pouziti itemu (s kratkou letaci mezihrou), navrhuji, pokud nepujde provest blizz opravu, aby byl quest ukoncen uz v momente pouziti Fiery Soul Fragment. Na splneni tohoto questu totiz zavisi zpristupneni nekolika serii questu, bez nichz je celkem nemozne ziskat achievment za splneni q v Blade Edge Mountains.


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#2 User is offline  
Nivek 

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Posted 26 January 2011 - 03:22 PM

potvrzuji,tenhle q mi taky de facto blokuje achiev v Blade Edge Mountains - byl bych moc vdecny,kdyby se nasel cas na opravu:)

#3 User is offline  
Genus 

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Posted 26 January 2011 - 06:40 PM

/* 
ID: 10525
Loc: Blade's Edge Mountains
Name: Vision Guide
Fix: Vytvořen script
*/

INSERT INTO `creature_ai_scripts` (`id`, `creature_id`, `event_type`, `event_inverse_phase_mask`, `event_chance`, `event_flags`, `event_param1`, `event_param2`, `event_param3`, `event_param4`, `action1_type`, `action1_param1`, `action1_param2`, `action1_param3`, `action2_type`, `action2_param1`, `action2_param2`, `action2_param3`, `action3_type`, `action3_param1`, `action3_param2`, `action3_param3`, `comment`) VALUES
(NULL, 90001, 10, 0, 100, 1, 1, 0, 0, 0, 15, 10525, 6, 0, 0, 0, 0, 0, 0, 0, 0, 0, 'Vision Guide LOS script');

INSERT INTO `creature_template` (`entry`, `difficulty_entry_1`, `difficulty_entry_2`, `difficulty_entry_3`, `KillCredit1`, `KillCredit2`, `modelid1`, `modelid2`, `modelid3`, `modelid4`, `name`, `subname`, `IconName`, `gossip_menu_id`, `minlevel`, `maxlevel`, `exp`, `faction_A`, `faction_H`, `npcflag`, `speed_walk`, `speed_run`, `scale`, `rank`, `mindmg`, `maxdmg`, `dmgschool`, `attackpower`, `dmg_multiplier`, `baseattacktime`, `rangeattacktime`, `unit_class`, `unit_flags`, `dynamicflags`, `family`, `trainer_type`, `trainer_spell`, `trainer_class`, `trainer_race`, `minrangedmg`, `maxrangedmg`, `rangedattackpower`, `type`, `type_flags`, `lootid`, `pickpocketloot`, `skinloot`, `resistance1`, `resistance2`, `resistance3`, `resistance4`, `resistance5`, `resistance6`, `spell1`, `spell2`, `spell3`, `spell4`, `spell5`, `spell6`, `spell7`, `spell8`, `PetSpellDataId`, `VehicleId`, `mingold`, `maxgold`, `AIName`, `MovementType`, `InhabitType`, `Health_mod`, `Mana_mod`, `Armor_mod`, `RacialLeader`, `questItem1`, `questItem2`, `questItem3`, `questItem4`, `questItem5`, `questItem6`, `movementId`, `RegenHealth`, `equipment_id`, `mechanic_immune_mask`, `flags_extra`, `ScriptName`, `WDBVerified`) VALUES
(90001, 0, 0, 0, 0, 0, 11686, 0, 0, 0, 'Thunderspike LOS', '', NULL, 0, 60, 60, 1, 35, 35, 0, 1.125, 1.14286, 1, 0, 104, 138, 0, 252, 1, 1400, 1900, 1, 33554434, 8, 0, 0, 0, 0, 0, 72, 106, 26, 10, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 'EventAI', 1, 3, 2, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, '', 0);

INSERT INTO `creature` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `modelid`, `equipment_id`, `position_x`, `position_y`, `position_z`, `orientation`, `spawntimesecs`, `spawndist`, `currentwaypoint`, `curhealth`, `curmana`, `DeathState`, `MovementType`) VALUES
(203231, 90001, 530, 1, 1, 0, 0, 1314.98, 6689.46, -18.3183, 3.16549, 300, 0, 0, 2, 0, 0, 0);


#4 User is offline  
cezeta 

  • Daemonica Team
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Posted 05 February 2011 - 12:15 PM

Upravuji status na: Opraví nová revize
Upravuji vážnost na: 2 - Normální

nahrána oprava od Genuse, děkujeme

#5 User is offline  
cezeta 

  • Daemonica Team
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  • Joined: 02-July 08

Posted 07 February 2011 - 09:02 AM

Upravuji status na: Opravené!


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