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This talent creates Healthstones which heal on use. Before patch 3.0.2, a healthstone with a different number of talent points spent into this talent was a different unique object: it was possible to have three healthstones on hand rather than a single one. This was often used in long fights such as Onyxia so that the main tank could have three healthstones of the highest rank.
Healthstones used to be somewhat versatile in that multiple ranks and strengths could be carried. If you had, in your raid, a warlock with 2/2 Improved Healthstone, 1/2, and 0/2, you could have carried, for example, Healthstones with 2496, 2288, and 2080 health restoration values. This was very useful for longer boss fights in the endgame, but no longer works. (Psáno na wotlk, tam to už nejde)
This post has been edited by Vission: 31 July 2010 - 12:31 PM