Report ID | 3391 | Title | band of the eternal restorer |
Product | Itemy | Status | Nebude se opravovat (Severity 2 - Fair) |
Report ID #3391: band of the eternal restorer
Replies (1 - 19)
#8
cezeta
Posted 29 October 2010 - 11:57 AM
procFlags
A bitmask controlling what events trigger the spell. To combine possible events, add the proc bits together.
Event Bit Comment
PROC_FLAG_NONE 0x00000000
PROC_FLAG_KILLED 0x00000001 Killed by agressor
PROC_FLAG_KILL_AND_GET_XP 0x00000002 Kill that yields experience or honor
PROC_FLAG_SUCCESSFUL_MILEE_HIT 0x00000004 Successful melee attack
PROC_FLAG_TAKEN_MELEE_HIT 0x00000008 Taken damage from melee strike hit
PROC_FLAG_SUCCESSFUL_MELEE_SPELL_HIT 0x00000010 Successful attack by Spell that use melee weapon
PROC_FLAG_TAKEN_MELEE_SPELL_HIT 0x00000020 Taken damage by Spell that use melee weapon
PROC_FLAG_SUCCESSFUL_RANGED_HIT 0x00000040 Successful Ranged attack (all ranged attack deal as spell so newer set :) )
PROC_FLAG_TAKEN_RANGED_HIT 0x00000080 Taken damage from ranged attack (all ranged attack deal as spell so newer set :) )
PROC_FLAG_SUCCESSFUL_RANGED_SPELL_HIT 0x00000100 Successful Ranged attack by Spell that use ranged weapon
PROC_FLAG_TAKEN_RANGED_SPELL_HIT 0x00000200 Taken damage by Spell that use ranged weapon
PROC_FLAG_SUCCESSFUL_POSITIVE_AOE_HIT 0x00000400 Successful AoE (not 100% shure unused)
PROC_FLAG_TAKEN_POSITIVE_AOE 0x00000800 Taken AoE (not 100% shure unused)
PROC_FLAG_SUCCESSFUL_AOE_SPELL_HIT 0x00001000 Successful AoE damage spell hit (not 100% shure unused)
PROC_FLAG_TAKEN_AOE_SPELL_HIT 0x00002000 Taken AoE damage spell hit (not 100% shure unused)
PROC_FLAG_SUCCESSFUL_POSITIVE_SPELL 0x00004000 Successful cast positive spell (by default only on healing)
PROC_FLAG_TAKEN_POSITIVE_SPELL 0x00008000 Taken positive spell hit (by default only on healing)
PROC_FLAG_SUCCESSFUL_NEGATIVE_SPELL_HIT 0x00010000 Successful negative spell cast (by default only on damage)
PROC_FLAG_TAKEN_NEGATIVE_SPELL_HIT 0x00020000 Taken negative spell (by default only on damage)
PROC_FLAG_ON_DO_PERIODIC 0x00040000 Successful do periodic (damage / healing determined from 14-17 flags)
PROC_FLAG_ON_TAKE_PERIODIC 0x00080000 Taken spell periodic (damage / healing determined from 14-17 flags)
PROC_FLAG_TAKEN_ANY_DAMAGE 0x00100000 Taken any damage
PROC_FLAG_ON_TRAP_ACTIVATION 0x00200000 On trap activation
PROC_FLAG_TAKEN_OFFHAND_HIT 0x00400000 Taken off-hand melee attacks(not used)
PROC_FLAG_SUCCESSFUL_OFFHAND_HIT 0x00800000 Successful off-hand melee attacks
... kterej podle tebe chybi?... dal jsem tam:
PROC_FLAG_SUCCESSFUL_MELEE_SPELL_HIT 0x00000010 Successful attack by Spell that use melee weapon
PROC_FLAG_SUCCESSFUL_RANGED_SPELL_HIT 0x00000100 Successful Ranged attack by Spell that use ranged weapon
PROC_FLAG_SUCCESSFUL_AOE_SPELL_HIT 0x00001000 Successful AoE damage spell hit (not 100% shure unused)
PROC_FLAG_SUCCESSFUL_POSITIVE_SPELL 0x00004000 Successful cast positive spell (by default only on healing)
PROC_FLAG_SUCCESSFUL_NEGATIVE_SPELL_HIT 0x00010000 Successful negative spell cast (by default only on damage)
PROC_FLAG_ON_DO_PERIODIC 0x00040000 Successful do periodic (damage / healing determined from 14-17 flags)
A bitmask controlling what events trigger the spell. To combine possible events, add the proc bits together.
Event Bit Comment
PROC_FLAG_NONE 0x00000000
PROC_FLAG_KILLED 0x00000001 Killed by agressor
PROC_FLAG_KILL_AND_GET_XP 0x00000002 Kill that yields experience or honor
PROC_FLAG_SUCCESSFUL_MILEE_HIT 0x00000004 Successful melee attack
PROC_FLAG_TAKEN_MELEE_HIT 0x00000008 Taken damage from melee strike hit
PROC_FLAG_SUCCESSFUL_MELEE_SPELL_HIT 0x00000010 Successful attack by Spell that use melee weapon
PROC_FLAG_TAKEN_MELEE_SPELL_HIT 0x00000020 Taken damage by Spell that use melee weapon
PROC_FLAG_SUCCESSFUL_RANGED_HIT 0x00000040 Successful Ranged attack (all ranged attack deal as spell so newer set :) )
PROC_FLAG_TAKEN_RANGED_HIT 0x00000080 Taken damage from ranged attack (all ranged attack deal as spell so newer set :) )
PROC_FLAG_SUCCESSFUL_RANGED_SPELL_HIT 0x00000100 Successful Ranged attack by Spell that use ranged weapon
PROC_FLAG_TAKEN_RANGED_SPELL_HIT 0x00000200 Taken damage by Spell that use ranged weapon
PROC_FLAG_SUCCESSFUL_POSITIVE_AOE_HIT 0x00000400 Successful AoE (not 100% shure unused)
PROC_FLAG_TAKEN_POSITIVE_AOE 0x00000800 Taken AoE (not 100% shure unused)
PROC_FLAG_SUCCESSFUL_AOE_SPELL_HIT 0x00001000 Successful AoE damage spell hit (not 100% shure unused)
PROC_FLAG_TAKEN_AOE_SPELL_HIT 0x00002000 Taken AoE damage spell hit (not 100% shure unused)
PROC_FLAG_SUCCESSFUL_POSITIVE_SPELL 0x00004000 Successful cast positive spell (by default only on healing)
PROC_FLAG_TAKEN_POSITIVE_SPELL 0x00008000 Taken positive spell hit (by default only on healing)
PROC_FLAG_SUCCESSFUL_NEGATIVE_SPELL_HIT 0x00010000 Successful negative spell cast (by default only on damage)
PROC_FLAG_TAKEN_NEGATIVE_SPELL_HIT 0x00020000 Taken negative spell (by default only on damage)
PROC_FLAG_ON_DO_PERIODIC 0x00040000 Successful do periodic (damage / healing determined from 14-17 flags)
PROC_FLAG_ON_TAKE_PERIODIC 0x00080000 Taken spell periodic (damage / healing determined from 14-17 flags)
PROC_FLAG_TAKEN_ANY_DAMAGE 0x00100000 Taken any damage
PROC_FLAG_ON_TRAP_ACTIVATION 0x00200000 On trap activation
PROC_FLAG_TAKEN_OFFHAND_HIT 0x00400000 Taken off-hand melee attacks(not used)
PROC_FLAG_SUCCESSFUL_OFFHAND_HIT 0x00800000 Successful off-hand melee attacks
... kterej podle tebe chybi?... dal jsem tam:
PROC_FLAG_SUCCESSFUL_MELEE_SPELL_HIT 0x00000010 Successful attack by Spell that use melee weapon
PROC_FLAG_SUCCESSFUL_RANGED_SPELL_HIT 0x00000100 Successful Ranged attack by Spell that use ranged weapon
PROC_FLAG_SUCCESSFUL_AOE_SPELL_HIT 0x00001000 Successful AoE damage spell hit (not 100% shure unused)
PROC_FLAG_SUCCESSFUL_POSITIVE_SPELL 0x00004000 Successful cast positive spell (by default only on healing)
PROC_FLAG_SUCCESSFUL_NEGATIVE_SPELL_HIT 0x00010000 Successful negative spell cast (by default only on damage)
PROC_FLAG_ON_DO_PERIODIC 0x00040000 Successful do periodic (damage / healing determined from 14-17 flags)
#13
DoDo
Posted 31 October 2010 - 02:36 PM
Shaman
Lesser Healing Wave, Healing Wave, Chain Heal
Earth Shield
Druid
Healing Touch, Regrowth
Rejuvenation, Lifebloom
Priest
Heal, Lesser Heal, Greater Heal, Flash Heal, Prayer of Healing, Circle of Healing, Holy Nova
Renew, Prayer of Mending
Paladin
Holy Light, Flash of Light, Holy Shock
Pokud sem na něco zapoměl nebo něco špatně otestoval prosím lidi, co hrajou za danou classu aby mě opravili.
Lesser Healing Wave, Healing Wave, Chain Heal
Earth Shield
Druid
Healing Touch, Regrowth
Rejuvenation, Lifebloom
Priest
Heal, Lesser Heal, Greater Heal, Flash Heal, Prayer of Healing, Circle of Healing, Holy Nova
Renew, Prayer of Mending
Paladin
Holy Light, Flash of Light, Holy Shock
Pokud sem na něco zapoměl nebo něco špatně otestoval prosím lidi, co hrajou za danou classu aby mě opravili.
#15
DoDo
Posted 31 October 2010 - 06:02 PM
Pokud sem to nahlásil špatně tak se omluvám. Testoval sem to tak, že sem vzal každej spell a mačkal ho dokud to neproclo. U těch, u kterejch to proclo to většinou proclo fakt brzo (1.-5. použití), Renew sem mačkal asi minutu a nic. Já ho na svym shamanovy taky nosim a prostě procuje fakt skoro hned jak skončí CD. Navíc pokud to je na Renew skutečně nefunkční tak asi tušim ze kterejch spellů to neprocuje - nejedná se o instanty, ale vpodstatě o o spelly který nedělaj nic když sou zacastěný, ale tiknou až po nějakym čase - klasicky hotky.
PS: Tak sem to byl vyzkoušet znova, namačkal sem spoustu Renew a nic, na druhej flash heal to proclo, takže já si myslim, že to nefunguje.
PS: Tak sem to byl vyzkoušet znova, namačkal sem spoustu Renew a nic, na druhej flash heal to proclo, takže já si myslim, že to nefunguje.
#16
Skullman
Posted 31 October 2010 - 11:13 PM
Není to zkoušeno na devu, ale byl jsem rampy na hero ( moc healování tam není když je imba tank a ten byl) většinou sem měl na tankovy renew a prayer of mending občas flash, a zrovna když jsem měl jenom renew procl prsten, je možné že sem něco přehlídl ale to lidi dělaj :) každopádně mužu potvrdit že u shamika to 100% nefunguje http://forum.mystiq....tyle_emoticons/default/whistling.gif bude to asi bug ale ne nijak závaznej u druida stačí použít swift a máme buff :)
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