// Arcane Shot else if((m_spellInfo->SpellFamilyFlags & 0x00000800) && m_spellInfo->maxLevel > 0) { damage += int32(m_caster->GetTotalAttackPowerValue(RANGED_ATTACK)*0.15f); }
máte to takto? (game\SpellEffects.cpp)
07 August 2012 - 02:13 PM
// Arcane Shot else if((m_spellInfo->SpellFamilyFlags & 0x00000800) && m_spellInfo->maxLevel > 0) { damage += int32(m_caster->GetTotalAttackPowerValue(RANGED_ATTACK)*0.15f); }
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